![]() In 2017, Nightdive swapped engines from Unity to Unreal. ![]() System Shock has been through some issues over the past six years. “When it’s done,” was the timeframe given then. They promised a backer beta, and an updated Steam demo before the game releases. The most recent update on System Shock’s progress was shared in a Kickstarter post last month, when Nightdive said they were in the “final stage of fine-tuning and polishing”. The System Shock remake was first announced back in 2015, following Nightdive’s work on remastering the original game for its Enhanced Edition. The System Shock remake's been in development at Nightdive for more than six years. Although there’s nothing more than that, and Nightdive haven’t announced anything themselves, it’s a step forward for the game. Nightdive now appear to be aiming for a March 2023 release for System Shock, according to the game’s recently updated Steam store page. In other news, acclaimed indie game World Of Horror is set to leave Early Access in 2023 after more than three years.A release window for Nightdive Studios’ long-in-development remake of sci-fi immersive sim System Shock has popped up on Steam, like a rogue AI on a futuristic space station terminal. ![]() “ System Shock offered an unparalleled experience that would solidify it as one of the greatest games of all time.”Īfter a 20-minute hands-on preview of System Shock last September, NME wrote: “All in all, it looks like Nightdive Studios is giving us an updated version of one of the PC’s most venerated titles, reimagining it for a modern audience…There’s a lot to be excited about here.” It was a revolutionary step forward for the medium in a time when developers first began experimenting with interactive story telling. ![]() Talking about the original version of the game, Nightdive said: “ System Shock was one of the first 3D games that took a methodical approach to exploration while revealing a story-driven narrative through audio logs and messages scattered throughout the game world. ![]() Last February, the developer confirmed that “ the game can essentially be finished from beginning to end” but the team wanted to spend more time polishing the project. ![]()
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